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\全班大笑)
轻松的课堂氛围,简单而搞笑的辩解,让同学们感受到了前所末有乐趣。
游戏中,参加者为了赢或不被冤枉,就必须要把自己有限的英语水平发挥到极至。同时,也将所有人的积极性调动起来,活跃了课堂气氛,在玩中学,在学中玩。
王珏老师对这次游戏作了小结,希望同学们发挥自己的才智和创意,将英语学习与生活结合起来,提高英语听说能力。
附:
1基本原则
1)警察:找出杀手并带领平民公决出杀手。 2)杀手:找出警察并在天黑时杀掉。
3)平民:帮助警察公决出杀手。任何时候平民都不得故意帮助杀手。 2.游戏流程(以12人游戏为例)
1)裁判将洗好的12张牌(其中有各3个警察牌和杀手牌及6个平民牌)交给大家抽取。自己看自己的牌,不要让其他人知道你抽到的是什么牌。 2)裁判开始主持游戏,众人要听从裁判的口令。 3)裁判说:天黑了,请大家闭眼。 4)裁判说:杀手请睁眼。
5)抽到杀手牌的3个杀手轻轻将睁开眼,辨认自己的同伴。
6)确认完同伴后由任意一位杀手或众杀手统一意见后示意裁判杀掉某人,注意不要发出声音让别人察觉。
7)裁判在示意确定死亡的人是谁了之后说:杀手请闭眼。 8)(稍后)裁判说:警察请睁眼。
9)抽到警察牌的3个警察以相同的方式睁开眼睛,相互确认自己的同伴。 10)确认完同伴后由某一个警察或警察们统一意见后指出一个其认为是杀手的人,并由裁判给出相应的手势来告知警察被指认人的准确身份。 11)(指认完成后)裁判说:警察请闭眼。 12)(稍后)裁判说:天亮了,请大家睁眼。
13)待大家都睁眼后,裁判宣布这一轮谁被杀,同时,裁判指示被杀者留遗言。 14)被杀者可以指认自己认为是杀手的人,并陈述理由。遗言毕,被杀者退出本局游戏,不得继续参与游戏进程。
15)裁判主持由被杀者右手边第一人开始逐一陈述自己的观点。
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16)发言完毕,由裁判主持投票。每个人只有一次投票机会,也可弃权不投。
17)投票完毕后,得票最多者视为被公决出局,可留遗言,然后退出本局游戏,此时,本局游戏第一轮结束。 18)按照上述顺序进入本局第二轮游戏,同样由裁判宣布天黑闭眼,然后重复以上过程。 19)直到某一种身份者全部出局,本局游戏结束。此时依照游戏胜负判定方法由裁判判定本局结果。
3.游戏胜负判定方法
1)杀手一方全部死去,则警察一方获胜。 2)警察一方全部死去,则杀手一方获胜。
常用英语课堂教学游戏
1、 Louder and lower . (大声小声游戏)
When the teacher say a word or a sentence loudly, the student must say of them lowly. therwise, when the teacher say lowly ,the pupil must say loudly.
教师大声地说句型或单词,学生就必须得小声地说。反过来,教师小声,学生就大声
2、 Mouth words .(猜口型游戏)
The teacher will say words or sentences with the mouth move only and without voice. The students must look at the teacher’s mouth carefully and tell out what is the teacher saying about.
教师读一些单词或句子,只做嘴型,不发出声音。学生必须得认真地看教师的嘴型,判断出是什么句子或单词,并大声地说出来。
3、 Remember games .(记忆力游戏)
A group of students stand in line and try to remember things. The first student of the line will say a word or a sentence, the second one must repeat out what he/she says and then tell the word or sentences of his/her own. The third one must repeat out the first two student’s speaking and then tell his/her own. By this way runs the game. The last one must repeat out all the speaking above.
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一组学生依次站好,玩记忆力游戏。第一个学生说一个单词或句型,第二个学生必须得先复述出第一个学生说出的内容,然后才能说自己的句子或单词,第三个也得先复述出前面两个所说的内容然后再说自己的。依次类推,最后一个学生必须得重复完前面所有学生所说的东西。(教师可以适当给予说错的学生一些趣味性的惩罚,如唱歌等。)
4、 Judge sounds .(找声音游戏)
A student closes his/her eyes. One of the other students will say something in English. He/she open the eyes and looking for the student who makes the sound and then go to talk with him/her. (ask and answer or greeting).
一学生蒙住眼睛,其他学生用英语说一些句子,这个学生打开眼睛,找出声音是谁发出来的,就走到说话者的前面跟他谈话。(回答问题或相互问候)
5、 Looking for things .(找东西游戏)
A student closes the eyes. The other student will hide something in the classroom. Then he/she will open eyes and go to look for the thing. During this time, the other student will clap their hands and say the sentence “where is/are your__?”. When he/she get nearer by the thing they will say the sentence louder, when he/she get further, they will say lower. 一个学生蒙上眼睛,其他人藏他的一样东西在教室里。然后这个人就去找他的东西。在此期间,其他同学拍手并问到“where is/are your__?”。当他越靠近藏的东西,其他人就喊得越大声,相反的,离得越远就越小声。
6、 Simon says(西门说)
If the students hear the teacher says “Simon says” before a command, they should do and say the command.But if they don’t hear “Simon says” before a command, they mustn’t do or say the command. The one who makes mistake will sit down and be eliminated off the game. 如果学生听见老师在说一个指令之前加上“Simon says”,他们就应该做或者说这个指令。假如他们在指令之前没有听见“Simon says”的,就不能做或者说。谁犯了错误的就只能坐在位置上,被淘汰出游戏。
7、 Voice and objects 。(声音和物品)
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A student closes the eyes. The other students will make some sounds behind him/her. Then he/she will judge what’s the sounds represent of? Such as judge the sound “roar” as a tiger. “bump, bump” as “playing basketball” an so on.
一个学生闭上眼睛,其他的学生将在后面发出各种各样的声音,然后这个学生将要判断出这些声音代表着什么物品。比如“roar”代表着老虎“bump, bump”代表着打篮球等等。
8、 Listen and draw. (听音画画)
a. Listen to the command and draw on the board or on exercise books.
b. We also can draw blind. That means the teacher will show a whole picture to all the students in class except those who will draw on the board. The students describe the picture and then those on the platform will draw as they describe. At last , compare with these two picture .We will fine a lot of fun in the different of these two pictures. a. 听指令,在黑板或在练习册上画画。
b. 盲画。教师将给全班同学展示一幅完整的画,注意除了几个将要到黑板上去画画的学生不能看
到画。下面的学生会一点一点的描述这幅画。上面的学生将根据他们的描述来进行画画。最后将这两幅画进行比较,寻找两副图的不同之出会大大的增加学生的兴趣。 c. d.
9、 Pointing competition. (指物大赛)
Stick lots of pictures or words on the blackboard. Then choose two or three students
(they can represent of groups) to come to the front and have a pointing competition. They must listen the command carefully and try to point to the corresponding picture or words as quickly as they can. The one who point to the correct picture first will win the points. 在黑板上贴上很多图片或者单词。然后选二、三个学生(代表着组)到前面来进行指物比赛。他们必须得认真的听指令,然后尽可能快地指出相应的图或词。最先指出正确物品的学生将赢得分数。
10、 Ask and answer one by one.(连锁问答)
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