湖南信息学院
毕业论文
学生姓名:黄飞扬
基于JAVA的手机游戏系统的设计与实现
年级专业:二〇一二级软件技术
指导老师:甄春成 二级学院:电子信息学院
目 录
摘
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1.绪论 .......................................................
2.手机游戏 ....................................................
2.1 手机游戏现状 .....................................................
2.2 手机游戏分类[1][2] ..................................................
3.程序开发语言 [3] ................................................
3.1 JAVA ..............................................................
3.2 JAVA程序开发流程 .................................................
3.3 JAVA语言的特点[4] ..................................................
4.开发环境及相关技术介绍[5] ........................................
4.1 开发环境 .........................................................
4.2 JDK .............................................................
4.3 WTK ............................................................
4.4 ECLIPSE与ECLIPSEME .................................................
5.游戏的开发与实现 ..............................................
5.1 游戏工程及程序的建立 .............................................
5.2 手机中的坐标系 ...................................................
5.3 游戏的具体实现环节 ..............................................
5.4 具体编程的实现 ...................................................
6.结论 .......................................................
参考文献 ......................................................
答 谢 .......................................................
摘 要
从小屏按键手机到大屏触控手机,从非智能平台再到智能平台,我们可以直观的发现手机愈加的贴近人们的生活。可以说今天的手机已经从单纯的通讯工具转变为一个集通讯、音乐、电影、游戏等多功能于一身的便携终端。手机的综合价值越来越高,这使得人们对它的依赖性越来越强。
我们可以清楚的看出,现在的生活节奏正在变快。人们除了工作和学习之外,还要花费不少的时间在往返的路途上,当然也就没有太多时间呆在电视机前,这一现状自然而然的激发了移动终端(手机、掌上游戏机)的飞速崛起。在掌上游戏机系列中,任天堂的NDSL、索尼的PSP已经被我们所熟知,成为了很畅销的游戏机。但是从近几年来看,我们发现手机游戏正在潜移默化的侵蚀着掌上游戏机的市场份额,当然这种“侵略”是有依据的。目前在手机上看到的已经不再是当年简单的贪吃蛇。各种各样庞大、精美的手机游戏已经走进我们的生活。甚至一些电脑上出色的网游魔兽世界也有了手机终端中的复刻版,这些都让忙碌的我们感受到了不一样的乐趣。
Java在移动设备上的功能实现也越来越具影响力,为丰富人们的生活,提供服务等方面提供了诸多方便。本文主要介绍一款基于Java语言开发的手机游戏——贪吃蛇,该设计主要是应用J2ME技术,结合JDK 1.8.0,使用IDE Eclipse 4.4与EclipseMe1.7.9作为开发工具,以Sun J2ME Wireless Tool Kit 2.5.2软件作为模拟测试工具的综合性的开发设计。本设计主要是对手机游戏的开发过程的各个环节做
了详细的介绍,其中包括:手机游戏开发平台的搭建与测试、具体设计及开发步骤、软件测试运行与打包生成等,实现了经典游戏——贪吃蛇的手机嵌入,以便满足一些手机用户的娱乐需求。 关键字 J2ME
WTK Eclipse
ABSTRACT
From mobile phones to screen touch screen buttons, from the intelligence platform to intelligence platform, we can directly find mobile phones more and more close to people's life.Today's cell phone was already from the simple communication tools into a set of communication, music, movies, games and other multi-functional portable terminal.Mobile phone comprehensive value more and more high, this makes people more and more dependent on it.We can clearly see, now life rhythm is faster.In addition to work and study, people still spend a lot of time on the way back and forth, of course, there is no much time to stay in front of the television, the present situation of natural inspired mobile terminal (mobile phone, PSP) rapid rise.In their series of PSP, nintendo's NDSL, SONY PSP has been as we know, has become a very popular game.But from the point of view in recent years, we found that mobile phone games gradually eroded the market share of PSP, of course, this kind of \is based on.See now on the phone is no longer a simple snake.A variety of large, elegant mobile game has come into our lives.Even some excellent computer online game world of warcraft has complex engraving of the mobile terminal, which makes the busy we felt the different fun.
Java in the function realization of the mobile device is also more and more influential for rich people's life and providing services offered many convenient. This paper mainly introduces a mobile game snake of Java language development. This design is a comprehensive development design,which mainly applied 1.8.0 JDK J2ME technology, combined with the Eclipse, use IDE EclipseMe1.7.9 as 4.4 development Tool, Tool Kit to 2.5.2 from J2ME
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