bool
Wakeup(void);
ThreadState int void
GetThreadState(void){return m_ThreadState;}
GetLastError(void){return m_ErrCode;}
SetThreadName(char* thrname){strcpy(m_ThreadName,thrname);}
char* GetThreadName(void){return m_ThreadName;} int bool int int void bool bool bool int };
线程的状态可以分为四种,空闲、忙碌、挂起、终止(包括正常退出和非正常退出)。由于目前Linux线程库不支持挂起操作,因此,我们的此处的挂起操作类似于暂停。如果线程创建后不想立即执行任务,那么我们可以将其“暂停”,如果需要运行,则唤醒。有一点必须注意的是,一旦线程开始执行任务,将不能被挂起,其将一直执行任务至完毕。 线程类的相关操作均十分简单。线程的执行入口是从Start()函数开始,其将调用函数ThreadFunction,ThreadFunction再调用实际的Run函数,执行实际的任务。
SetPriority(int priority); GetThreadID(void){return m_ThreadID;}
GetPriority(void); GetConcurrency(void);
SetConcurrency(int num); Detach(void); Join(void); Yield(void);
Self(void);
CThreadPool
CThreadPool是线程的承载容器,一般可以将其实现为堆栈、单向队列或者双向队列。在我们的系统中我们使用STL Vector对线程进行保存。CThreadPool的实现代码如下: class CThreadPool {
friend class CWorkerThread; private:
unsigned int m_MaxNum; //the max thread num that can create at the same time unsigned int m_AvailLow;
//The min num of idle thread that shoule kept
unsigned int m_AvailHigh; //The max num of idle thread that kept at the same time unsigned int m_AvailNum;
//the normal thread num of idle num;
unsigned int m_InitNum; //Normal thread num; protected:
CWorkerThread* GetIdleThread(void);
void AppendToIdleList(CWorkerThread* jobthread); void MoveToBusyList(CWorkerThread* idlethread); void MoveToIdleList(CWorkerThread* busythread);
void DeleteIdleThread(int num); void CreateIdleThread(int num); public:
CThreadMutex m_BusyMutex; //when visit busy list,use m_BusyMutex to lock and unlock
CThreadMutex m_IdleMutex; //when visit idle list,use m_IdleMutex to lock and unlock
CThreadMutex m_JobMutex; CThreadMutex m_VarMutex;
CCondition CCondition CCondition CCondition
vector
CThreadPool();
CThreadPool(int initnum); virtual ~CThreadPool();
m_BusyCond; m_IdleCond;
//when visit job list,use m_JobMutex to lock and unlock
//m_BusyCond is used to sync busy thread list //m_IdleCond is used to sync idle thread list
//m_JobCond is used to sync job list
m_IdleJobCond; m_MaxNumCond;
m_ThreadList;
m_BusyList; //Thread List m_IdleList;
//Idle List
void SetMaxNum(int maxnum){m_MaxNum = maxnum;} int GetMaxNum(void){return m_MaxNum;}
void SetAvailLowNum(int minnum){m_AvailLow = minnum;} int GetAvailLowNum(void){return m_AvailLow;}
void SetAvailHighNum(int highnum){m_AvailHigh = highnum;} int GetAvailHighNum(void){return m_AvailHigh;} int GetActualAvailNum(void){return m_AvailNum;} int GetAllNum(void){return m_ThreadList.size();} int GetBusyNum(void){return m_BusyList.size();}
void SetInitNum(int initnum){m_InitNum = initnum;} int GetInitNum(void){return m_InitNum;}
void TerminateAll(void);
void Run(CJob* job,void* jobdata); };
CThreadPool::CThreadPool() {
m_MaxNum = 50; m_AvailLow = 5;
m_InitNum=m_AvailNum = 10 ; m_AvailHigh = 20;
m_BusyList.clear(); m_IdleList.clear();
for(int i=0;i CWorkerThread* thr = new CWorkerThread(); thr->SetThreadPool(this); AppendToIdleList(thr); thr->Start(); } } CThreadPool::CThreadPool(int initnum) { assert(initnum>0 && initnum<=30); m_MaxNum = 30; m_AvailLow = initnum-10>0?initnum-10:3; m_InitNum=m_AvailNum = initnum ; m_AvailHigh = initnum+10; m_BusyList.clear(); m_IdleList.clear(); for(int i=0;i CWorkerThread* thr = new CWorkerThread(); AppendToIdleList(thr); thr->SetThreadPool(this); thr->Start(); //begin the thread,the thread wait for job } } CThreadPool::~CThreadPool() { TerminateAll(); } void CThreadPool::TerminateAll() { for(int i=0;i < m_ThreadList.size();i++) { CWorkerThread* thr = m_ThreadList[i]; 搜索“diyifanwen.net”或“第一范文网”即可找到本站免费阅读全部范文。收藏本站方便下次阅读,第一范文网,提供最新教学研究Linux下通用线程池的创建与使用 (2)全文阅读和word下载服务。
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