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Hypermesh 10.0 实例教程之一

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Hypermesh 10.0 实例教程

In this tutorial, you will learn how to:

Create a circle, arc, line, and tangent lines Duplicate and translate lines Edit lines by splitting and displaying their IDs Delete redundant arcs and lines Duplicate and reflect an arc Create a surface square and two parallel lines on an X-Y plane Create fillet between two lines

Sometimes CAE users need to create models from sketches where there is no pre-existing geometry. The tools in this tutorial will help you accomplish that task.

Exercise: Creating and Editing Line Data

This exercise teaches you how to create lines and surfaces.

Step 1: Create a component collector to geometry.

1. Access the components sub-panel in one of the following ways:

From the toolbar, click components (). From the Menu Bar, select Collectors, then Create and click Components. 2. For comp name = type geometry.

3.

Use the switch () to toggle from card image = to no card image.

4. Click color and chose yellow.

5. Click create.

6. Click return.

Step 2: Create nodes.

1. On the standard toolbar, click Isometric View

, ().

2. Access the create nodes panel in one of the following ways:

From the Menu Bar, select Geometry, then Create, and then click Nodes. From the main menu, access the Geom page and click nodes

Create five nodes by entering the X, Y, and Z coordinates from the following table and

3. Go to the type in sub-panel.

Hypermesh 10.0 实例教程

5. Click return.

6. Press f to fit the model to the model to the screen.

Step 3: Display the node IDs.

1. Pick the Tool page and click numbers to access the Numbers panel.

2. Change the entity type to nodes.

3. Select nodes and on the extended entity selection menu select all.

4. Click on to display all the node IDs.

5. Click return.

Step 4: Create a circle.

1. Access the

circles panel in one of the following ways:

From the Menu Bar, select Geometry, then Create, then Circles From the main menu, select the

Geom page, and select circles

2. Go to the center & radius sub-panel.

3. With the active selector set to node list, pick node 2 from the graphics area. This will be the location of the circle’s center.

4. Switch () the orientation vector to the X-axis.

), pick node 2 from the graphics area. 5. With the active selector set to base point (

In this case, the base point defines the position of the plane on which the circle is going to be created.

6. Toggle () to circle.

7. For radius=, specify 5.

8. Click create.

9. Remain in the Circles: Center and Radius sub-panel.

Step 5: Create an arc.

1. Toggle from circle to arc.

2. With the active selector set to node list, pick node 2 from the graphics area. This will be the center of the arc.

3. Verify that the orientation vector is set to X-axis.

4. Pick the node with ID number 2 again as the base for the axis of rotation.

5. For angle = specify 180.

6. For radius = specify 2.5.

7. For offset = specify 90.

8. Click create to create an arc.

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